- #Eye of the beholder maps and walkthru how to
- #Eye of the beholder maps and walkthru upgrade
- #Eye of the beholder maps and walkthru full
- #Eye of the beholder maps and walkthru free
#Eye of the beholder maps and walkthru how to
Tomb of Closkey (see above on how to reach) – follow this mini area to its conclusion and leave by the same method you came in.Stone Cellar in 25, 15 – the unreachable door is now reachable.Sacellum Depths in 13, 16 – a door appears in the room behind the girl overlooking the very tall central room.
Forsaken Valley in 4, 9 – the chasm is now bridged.They are marked on the map by SHINCHAN above – from west to east once you have the Eye: There are 4 in total, and all of them require the Eye Of The Beholder to reach. Sidenote: using the tombstone acts as a save/load checkpoint. You will need the Eye Of The Beholder to reach this area. Unlocks when you enter the Tomb of Closkey, which is accessed by interacting with the right-most tombstone in the Lost Cemetery 35, 8, at the furthest east point of the world.
#Eye of the beholder maps and walkthru free
If you’re stuck, there’s also another guide by Evil Mr Henry with some help on some of the less obvious ones, or alternatively feel free to ask in the Comments ?
#Eye of the beholder maps and walkthru full
The in-game map shows you how many you have remaining in each area – use this information combined with the annotated in-game map below by SHINCHAN ( ) to locate which ones you’re missing, then use the full screenshot map in the Full Map section below to determine exactly how to get them. There are 99 Orbs in total, and the final orb level is unlocked by the very last one. Its existence is hinted at by the chap in the room between the waterfall in Forsaken Valley 6, 11, and visiting him after obtaining it will reward you with an Orb and the third part of the word (‘ vold’ – see ‘ The Secret Word‘ section below for more info) The book doubles the damage of your normal attacks.
#Eye of the beholder maps and walkthru upgrade
You will also need the Block Upgrade and at least the first Bubble. Located in the Underground Chamber 22, 12, but to obtain you must start in 17, 12 shown below, which you can access either from the Sacellum Depths entrance, or the Central Alwa entrance if you already have the Lightning magic. Once defeated, head right and wait for the warp to activate, then press down on the altar.įreeing the prisoner is optional but if you do, he’ll show up before any boss you haven’t yet defeated to gives hints. Actually one of the easiest bosses in the game – hang around on the very edge of the death pit, then Lightning when he spawns either left or right, and dodge if he spawns in either upper position. It can take a while, but once you get this technique down it’s only a matter of time.ĭefeat Vicar in the Altar Of Echoes. Too low and you’ll cancel out his projectile, too high and you’ll miss altogether. A second Lightning should kill the remaining two bats and hopefully hit the second eye, but it’s quite hard to pull off… aim to skim the top of the left platform. After this, retreat back near the door on the left and crouch to avoid the volley. Always kill the left Bat as soon as it spawns, then use a Bubble to quickly get off a Lightning at the top eye – whilst tricky, this is the more reliable hit. A Block on the left-most platform will protect from the volley from the top eye. Typically the 4th boss, fought in the Amethyst Passage after obtaining the Eye Of The Beholder from Solstice Mountain. Top platform, summon a Block and spam Lightning – you can dodge the cluster projectiles with some skillful strafe jumping without leaving the platform. Typically the 3rd boss, fought in the Void Tower. He stands still a long time so you can get plenty of hits in (especially if you sacrifice a HP or two) Hide behind a Block when he fires off his projectiles, and use a Bubble to reach higher ground when he summons the water spouts. Typically the 2nd boss, fought in the Shrine Of Sea Monk.